All 6 game Reviews

Perdition Perdition

Rated 3 / 5 stars

3/5 enjoyed but would not play again soz

Detetctive Kita Detetctive Kita

Rated 2 / 5 stars

Before I write my review, you should understand that I rate and review very fairly. I generally review pieces of junk that ought to be blammed as no stars, and pieces of almost-junk or things that people clearly put no effort into as 0.5 stars or ones. 1.5 stars and up are standard "good, but could be better" to "great!" I typically never review anything as above 4.5 stars, because nothing is just THAT GOOD.

With that out of the way, it's pretty good, but you need to work on it more. It needs music, sound effects, and most importantly color. You should also try to work on your writing so that dialogue feels more natural, and not like it's forced to serve the plot. Aside from that, it's a very good flash, especially for your first attempt at a game. I hope my review encourages you to try even harder and do even better, because I really think you can make some NG Masterpieces if you work hard. Best of luck, mate!

-Commander Bentley

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Cyberpolice: The Game Cyberpolice: The Game

Rated 5 / 5 stars



Sushi Cat The Honeymoon Sushi Cat The Honeymoon

Rated 5 / 5 stars

Holy shit

Longcat holds fat cat's sushi! Genius!

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War of Cells War of Cells

Rated 5 / 5 stars

Great game!

Very original! I also recognized a sound in there. You got the defeat tone from thefreesoundproject, didn't you? ;D

PadanFain2010 responds:

yes, its true - i tried to cover the artist in the credits section ;-) Hope you had fun! Happy gaming, PadanFain

The Insanity The Insanity

Rated 5 / 5 stars

Great game, yo.

Also, as Goggles mentioned, you should relly get some voice actors. There are two good sites I regularly visit as both a voice actor and a flash animator for free work.
Try out the Voice Acting Alliance or the Voice Acting Club. Hope to see something from you REALLY soon.

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EvilKris responds:

I absolutely agree it would be a better game with voices instead of text, but the voices take up so much space (even compressed) that it'd be a struggle to fit it all in under 5mb. We'll see how much space I have left at the end of development- speaking of which as for 'THE INSANITY II' you'll be pleased to hear that as of yesterday it's essentially finished- or at least all the bare bones that is. You can actually play the game through now in it's current state. All that needs to be completed are the bells & whistles. Audio, graphical retouches, rescripting some of the dialogue etc. Should be 'live' on the web by about the end of June.